How the spiraling Iran conflict could affect data centers and electricity costs
Soon after the Trump administration launched its war on Iran, I called up Reed Blakemore, director of research and programs at the Atlantic Council Global Energy Center, to talk about the consequences. While oil and gas prices were already on the rise, there was still more hope then that the impact of the conflict might be short-lived. At the end of our conversation, Blakemore said plainly: "Let's have a call again [next week] … We'll have a much clearer picture of what the conflict is going to look like and what the story really is going to be for energy moving forward."
Energy infrastructure has become a key leverage point in the unfold …
A live-action Samurai Champloo is in the works
Though the live-action Cowboy Bebop was a big disappointment, Shinichirō Watanabe is ready to give it another go with one of his other iconic pieces of IP.
Variety reports that Watanabe has given his blessing and agreed to work on a new live-action Samurai Champloo adaptation from Tomorrow Studios, the same production house behind Netflix's Cowboy Bebop (which Watanabe wasn't directly involved in) and the streamer's surprisingly excellent take on One Piece. The project is in its earliest stages of development and is not attached to a distributor. After Cowboy Bebop, this all feels a little iffy, but Tomorrow Studios heads Marty Adelstein an …
Listen to the Live Nation CEO’s alleged threats to a concert venue
Was it a threat or a reality check? That's a key question in the government's anti-monopoly case against Live Nation, which is currently in limbo after the Justice Department reached a settlement with the company and as dozens of states push ahead.
The Verge obtained the audio of a 2021 call at the center of the case. The recording, a public exhibit that was played for jurors in the first week of trial, features then-CEO of Barclays Center John Abbamondi and Live Nation CEO Michael Rapino arguing over a ticketing deal for Brooklyn's Barclays Center arena. A transcript of the call was previously posted to the docket, but the audio gives a be …
Ford is giving its commercial fleet business an AI makeover
Ford announced a new AI-powered service for its commercial fleet and telematics software customers called Ford Pro AI. The generative AI system analyzes data generated by commercial vehicles - including vehicle speed, seat belt activity, and engine health - and converts it into actionable items for fleet managers.
The new system manifests as - what else? - an AI chatbot within Ford's Telematics software that customers can ask questions about their fleets or delegate tasks. Managers can ask the chatbot for recommendations to lower fuel costs, insight about specific vehicles in their fleets, or even to draft emails to a supervisor summarizing …
Nosh Robotics’ $1,500 robot chef doesn’t need any help with dinner
Anyone who finds themselves wishing they could spend less time on meal prep might have a solution in the form of the recently-launched Nosh One from Nosh Robotics, an AI kitchen appliance that can autonomously cook for you.
All users need to do is load their ingredients into the robot's tray then select a recipe. The Nosh One adds the ingredients into its pot at the appropriate time, stirs everything, uses AI to monitor the ingredients with a built-in camera, and completes the meal without needing any intervention along the way. Nosh's app notifies users when the meal is ready. They can also use the app to view and edit recipes and schedul …
I’ve tested the latest Switch 2 controllers, and this one is the best
If you choose to get an extra controller for your Nintendo Switch 2, you can spend a lot — and get a lot in return. Buying Nintendo’s own $89 Switch 2 Pro Controller, for instance, will net you the console’s only wireless controller with a 3.5mm headphone jack for private listening, not to mention great-feeling rumble and a slick design. It’s not perfect, but it’s otherwise the total package in terms of features.
But it’d be a disservice to you to call it a day there. There are several third-party models that are cheaper, yet don’t make too many compromises in terms of features. In fact, there’s now an affordable option that replicates the Switch 2 Pro’s OS-level rear button customization on a per-game basis, which was previously exclusive to Nintendo’s first-party gamepad. I’ve spent time testing a handful of these gamepads, including new ones as they release, and there’s a small batch of models that I think will satisfy most people, with a range of styles, prices, and features.
Every controller I’ve included in this guide is compatible with both the Switch 2 and the original Switch (all of them can remotely wake the Switch 2), as well as PC. Each offering also includes better, longer-lasting joystick technology than you’ll get with Nintendo’s flagship controller; the Switch 2 Pro Controller’s potentiometer-based joysticks are prone to degradation over time, after all, but our picks include either Hall effect or TMR joysticks. I’ve highlighted any controller-specific perks in the blurbs below.
The best Switch 2 controller for most people
EasySMX S10

Score: 8
| Pros | Cons |
|---|---|
|
|
Where to Buy:
Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, Steam Deck, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: No / Rumble: Yes, HD / NFC: Yes / Motion: Yes / Power: Built-in rechargeable 1,200mAh battery / Console wake-up: Yes / Native Switch 2 OS support: No
The EasySMX S10 is nearly as capable and comfortable as the Switch 2 Pro Controller, yet it’s $30 cheaper at $59.99. It’s full of surprises, too, including the best adaptation of Nintendo’s HD rumble that I’ve felt in a third-party controller. It’s also one of the few options that can remotely wake the Switch 2 from sleep mode via Bluetooth. Lastly, it includes amiibo support — another rare feature to find in a third-party gamepad.
However, the S10 isn’t a Switch 2 Pro copycat; it’s a lot grippier, both around the grips themselves and on its stick caps. Button presses and trigger pulls feel different from most other controllers, too, yielding a softer press and shorter travel, which is likely to be the most divisive aspect of the S10. One of my favorite aspects of the S10’s design is its swappable eight-way (circular) D-pad, making diagonal attacks in Hollow Knight: Silksong considerably easier to execute than with a four-way D-pad.
If I could change one thing about the S10, it’d be the system-level buttons (screenshot, GameChat, and home). They’re crammed awkwardly just below the D-pad and right stick.
Honorable mentions
EasySMX S10 Lite

Score: 7
| Pros | Cons |
|---|---|
|
|
Where to Buy:
Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, Steam Deck, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: No / Rumble: Yes / NFC: No / Motion: Yes / Power: Built-in rechargeable 1,000mAh battery / Console wake-up: Yes / Native Switch 2 OS support: Yes
While virtually identical to the S10 above, the S10 Lite makes a few compromises to reach its lower $39.99 price point. Most notably, it lacks support for amiibo figures, and its rumble effects are a clear downgrade compared to the HD rumble in the S10. What is unusual, however, is that EasySMX’s budget-friendly gamepad offers a feature I wish were in the step-up version: native support for the Switch 2.
Connecting the S10 Lite to a Switch 2 is as easy as connecting other controllers. But what’s unique is that it doesn’t require a strange sequence of button presses or Joy-Con removal for your console to remember it, which is not the case with the S10 and other gamepads. If you connect it once, you can wake the Switch 2 by pressing its Home button. What’s more, you can customize the two rear buttons on a per-game basis using the Switch 2’s interface, making it the only third-party controller that can utilize the OS to map commands to rear buttons.
At its core, the S10 Lite is an affordable controller that works like the Switch 2 Pro controller in ways that other manufacturers haven’t figured out yet. That’s great, and I love that its grips and overall shape make it just as comfortable to use as a Switch 2 Pro controller. But what it sacrificed (amiibo support, HD rumble) holds it back from being the very best option available.
Read my EasySMX S10 Lite hands-on.
GuliKit TT Pro

Score: 7
| Pros | Cons |
|---|---|
|
|
Where to Buy:
Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, four / App customization: Coming in 2026 sometime / Rumble: Yes / NFC: No / Motion: Yes / Power: Built-in rechargeable battery, 950mAh / Console wake-up: Yes / Native Switch 2 OS support: No
GuliKit’s newer TT Pro is focused on cramming in more features while keeping the price reasonable. This wireless gamepad features TMR thumbsticks in a PlayStation-style stick layout. And notably, both sticks have adjustable tension (like the Xbox Elite Series 2 controller) via a Phillips head screw that’s revealed once you pop off the stick caps. A tool is included that lets you dial in the sticks to be fast and flighty or have them resist snapping back to their original resting place. It’s great to see in a controller that costs well under $100.
The TT Pro has the best floating, eight-way directional pad I’ve used. I play games in the living room while my wife reads, and she can’t hear its quiet yet tactile clicks, even as I’m having a frantic battle in Hollow Knight: Silksong. Like the KingKong 3 Max, the TT Pro features adjustable trigger stops (full Hall effect analog pull or tactile click), and you can install up to four rear paddles to map buttons to. Other niceties include extra face buttons and a tool to remove them in the box (in case you want an Xbox-style face button layout while connected to a PC). It comes in a hard case with a Hyperlink Gen 2 wireless controller adapter, which makes it easier to connect the TT Pro (and myriad other controllers) to your Switch 2.
As for how the TT Pro differs from the step-up TT Max, here are the highlights: The Pro doesn’t include extra stick caps of varying heights, nor can its firmware switch between emulating a four- or eight-way D-pad like the Max can (the Pro only supports eight-way).
Mobapad Chitu2 HD

Score: 7
| Pros | Cons |
|---|---|
|
|
Where to Buy:
Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, mobile / Connectivity: Bluetooth, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: Yes / Rumble: Yes, HD / NFC: Yes / Motion: Yes / Power: Built-in rechargeable battery, 1,000mAh / Console wake-up: Yes / Native Switch 2 OS support: No
It’s clear that Mobapad’s primary goal with its $71 Chitu2 HD was to convince people they were using Nintendo’s Switch 2 Pro Controller in a blind test. It crushed that goal. The curves feel identical to Nintendo’s $90 gamepad, as do the soft clicks of the customizable GL and GR rear buttons. The rumble is great, too, and its TMR sticks are nearly silent even when I deliberately try to wiggle them chaotically. It’s great to have a controller that feels so similar yet doesn’t skimp on features.
Build quality is stellar, with the pink color option being particularly nice. As with its whisper-quiet TMR sticks, most of the Chitu2’s other buttons and triggers don’t yield a clacky sound. However, there are some small issues that may not bother you: its floating directional pad is a little louder and mushier than the one GuliKit uses in the TT Pro, and its pair of L and R bumpers are louder to press than the clicking of the analog sticks. Another button-related issue is that the home and screenshot buttons sit nearly flush with the plastic housing, making them tough to feel for without looking.
8BitDo Pro 3 Bluetooth Gamepad

Score: 7
| Pros | Cons |
|---|---|
|
|
Where to Buy:
Supported platforms: Nintendo Switch 2, Nintendo Switch, PC, Steam Deck, mobile / Connectivity: Bluetooth, 2.4GHz, wired / Connector type: USB-C / Mappable rear buttons: Yes, two / App customization: Yes / Rumble: Yes / NFC: No / Motion: Yes / Power: Built-in rechargeable 1,000mAh battery / Console wake-up: Yes / Native Switch 2 OS support: No
8BitDo’s Pro 3 is a great yet pricey Switch 2 Pro alternative with a PlayStation-style stick layout. At $69.99, it’s not as affordable (nor as value-packed) as the top contenders. However, the Pro 3 offers a lot of customization, some being cosmetic, while other aspects can impact gameplay.
It has a lot going for it, with TMR joysticks, two back paddles, and a total of three shoulder buttons per side thanks to new custom M buttons. Its analog stick caps can be popped off in favor of glossy arcade stick-style nubs, which were my preferred choice in fighting games (plus, they just look cool). Its ABXY buttons can be suctioned off with an included tool to swap the layout as needed, and for visual flair, each controller includes colored buttons to evoke a retro Nintendo console. Also, it has trigger locks, letting you set triggers to have a short, clicky pull or the default travel distance.
However, I’d skip the Pro 3 if you want good rumble feedback. It’s pretty lousy on that front, to the point that I preferred to turn off rumble entirely in games. If you’re considering the similarly priced Ultimate 2 Bluetooth, it also has poor rumble, but it’s a great controller otherwise that offers similar features with an Xbox-style stick layout.
Read my full 8BitDo Pro 3 review.
Update, March 10th: Adjusted pricing / availability and added the EasySMX S10 Lite. We also removed Gulikit ES Pro since other controllers in its price range offer more features.
Razer’s BlackShark V2 Pro gaming headset is $90, which is a new low price
If you’re looking for a reliable wireless gaming headset under $100, the Xbox version of the Razer BlackShark V2 Pro is worth a look. Right now, it’s down to a new low of $89.99 ($110 off) at Amazon in black and white.
Despite being designed for Xbox consoles, the esports-inspired headset can connect wirelessly to your PC, phone, tablet, Nintendo Switch 2, and other devices via Bluetooth or the included USB-C wireless dongle (with a USB-C–to–USB-A adapter), which allows for low-latency wireless audio while gaming. The headset additionally features large 50mm drivers designed to deliver clear sound, along with a detachable boom mic for chatting with your friends. Razer also includes a volume knob and mic mute button on the earcup, along with a SmartSwitch button that lets you switch audio profiles, making it easy to adjust settings while in the middle of a game.
Weighing less than a pound, the headset is fairly lightweight as well and adjustable, so it can fit a range of head sizes. It also uses breathable memory foam ear cushions that help block out background noises and make the headset comfortable to wear for a long period of time. Battery life is also great, with Razer claiming it can last up to 70 hours on a single charge, so you don’t have to worry about charging it every day. And when you do need to top it up, it charges relatively fast via USB-C.
Pokopia Pokédex review: a classic, reimagined
Thirty years ago, Nintendo struck gold with the release of the original Pokémon games. Soon, kids across the world were introduced to dozens of magical creatures that they could befriend and learn more about using sophisticated electronic encyclopedias known as Pokédexes. The first Pokédexes were reflections of how the Pokémon world was shaped by advanced technology. And with each subsequent generation, Pokédexes evolved; by 2019 they stopped being dedicated devices and became applications on phones powered by disembodied spirits. Rotom Phones could do more things than their predecessors, but many players have continued to think of the handh …
States’ trial against Live Nation could move forward as soon as next week
The Live Nation trial is not over yet. Several states look to be headed to trial on their own as soon as Monday unless they hash out a settlement in the next few days.
On Tuesday, a day after the Justice Department revealed in court it had reached a settlement with Live Nation that a handful of states had agreed to, Judge Arun Subramanian held a hearing on the future of the case. He ordered Live Nation CEO Michael Rapino, DOJ Antitrust Division acting chief Omeed Assefi, and representatives of states that hadn't settled to stay at the Manhattan courthouse and attempt to reach a broader deal. Subramanian has not yet ruled on a mistrial motio …
Judge orders Perplexity to stop AI agents from shopping on Amazon
A federal judge has issued an order blocking Perplexity's web browser-based AI agents from placing Amazon orders on a user's behalf, as reported earlier by Bloomberg. In a ruling on Monday, US District Judge Maxine Chesney writes that Amazon has "provided strong evidence" that Perplexity's Comet browser accesses user accounts "without authorization" from the retail giant.
Amazon sued Perplexity in November, alleging that it "repeatedly requested" that the AI startup stop letting its agents buy products for customers. The company accused Perplexity of "intruding" into its marketplace and user accounts with Comet's agentic shopping feature, …
